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Call of Duty’s Black Ops 6 Zombies team behind the scenes

Call of Duty’s Black Ops 6 Zombies team behind the scenes

Over the years I’ve been at Gunk and 9lives, I’ve been able to visit many studios. I’ve found it really fascinating to see how these worlds are created and brought to life on our PCs and consoles. And that’s the same with Call of Duty, of course.

Since the beginning of the month, Treyarch has been immersing us in the development of the Zombies mode for the upcoming Call of Duty game. After learning more about the story, characters, and discovering the Terminus map, it’s now time to reveal the gameplay.

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Pragalicious old age blanket but certainly no less delicious than the younger crew members. As a little boy, he wanted to buy a console, but his father wouldn’t let him. So he said the famous words: “When I grow up, I’ll buy everything myself.” As a young boy, he was a regular at the seaside parks and fairgrounds in his shorts, white socks and sandals. I became fascinated by Snake and Pong, and soon moved on to Quake, Hexen, Doom, Wolfenstein 3D and Delta Force. But the big changes in the game rules were Quake 3 Arena (1999) and Unreal Tournament (1999). By the way, Braga claims to be the illegitimate (or should we say alien) son of Indiana Jones and Lara Croft. We’ll leave him in his faith… (or give him medicine in due time)
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