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Intel showcases XeSS ExtraSS function to create extra frames in games – Computer – News

Intel is developing a frame generation technology for XeSS, called ExtraSS. Unlike DLSS 3 and FSR 3, the technique uses extrapolation to “predict” additional frames. This should result in higher frame rates in games.

Intel showcased the ExtraSS system at the Siggraph Asia 2023 trade show in Sydney, He also writes for Wccftech. The chipmaker is following the lead of Nvidia and AMD, both of which already have frame generation technologies available. However, the operation of Intel’s upcoming technology is different, as it uses induction. Intel demonstrated the technology in Unreal Engine, although no images were available.

It uses Nvidia’s DLSS 3 and AMD FSR 3.0 interpolation technology. Two “normal” frames are displayed. An additional frame created is then pasted between these two frames. This results in relatively good image quality, but also introduces additional latency. With extrapolation, as in ExtraSS, only old frames are used to “predict” future frames. Since the technology doesn’t need to block frames to create intermediate frames, this should result in lower latency.

Create an Intel ExtraSS framework
Image: Intel

Because ExtraSS technology has less data to use, a higher input resolution must be used, according to Intel. The technology can also cause image glitches, for example, if objects that were not previously visible suddenly appear on the screen, the chip manufacturer said. In a research paper. After all, the technology does not have visual data available for objects that have not yet appeared on the screen in previous frames.

Intel said it chose extrapolation because it has a new streaming model called FRNet. This should provide better results than previous frame generation techniques and produce lower latency than interpolation. ExtraSS technology uses a Fake itNew frame prediction method. The FRNet algorithm is then used to improve the output and correct defects.

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ExtraSS can be used with Intel XeSS upscaling technology, which displays frames at a lower resolution and then upscales them to a higher resolution. This should provide higher frame rates, just like similar technologies like DLSS Supersolution and AMD’s FSR 2 technology. It’s not known exactly when ExtraSS will be available to users. It is also not known which GPUs this technology runs on. XeSS runs on various GPUs from Intel itself, AMD, and Nvidia.


Image: Intel