Major publishers will give up very quickly after the launch of live service games, according to the head of the studio behind Warframe.
Steve Sinclair, CEO of Digital Extremes, said this in an interview with VGCThis is in response to many live service games disappearing as quickly as they appeared, for example because player numbers are disappointing.
“They think it’s now or never, but it’s not. There’s a financial way to persevere, but they never do it. (A live service match) came up, it didn’t work, and they threw it away.”
“It’s a shame that you spend so many years of your life building those systems or building the technology or the community,” he continues. “Just because the operating costs are high, you feel scared when you see player numbers drop and you go out of business. We’ve seen that happen with great games that have huge potential, and I think they’re exploiting it very quickly.”
There have been a slew of live service games released in recent years and a few that have quickly disappeared, from Lawbreakers, Crossfire X, and Babylon’s Fall to Anthem and Knockout City. However, Digital Extremes’ Warframe was released in 2013 and is still going strong. The next major update, called Warframe 1999, is coming later this year, and you can see images of it below. The developer is also releasing Soulsframe – read on and check it out this news More about.
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